六月

25

The Froyo Code Drop

[This post is by Jean-Baptiste Queru, who moves truck-loads of source code in and out of the Googleplex. — Tim Bray] Today is one of those days that has my heart racing; we’ve just released the source code for Android 2.2. This is a big step forward for the entire Android ecosystem. Please don’t melt [...]

六月

25

Android Market Problem

Earlier today we had a brief outage in Android Market. For a period of about thirty minutes, some users were unable to find any apps. The problem was detected and corrected, and we believe the user experience is now back to normal. We apologize for the outage.

六月

25

Exercising Our Remote Application Removal Feature

[This post is by Rich Cannings, Android Security Lead. — Tim Bray] Every now and then, we remove applications from Android Market due to violations of our Android Market Developer Distribution Agreement or Content Policy. In cases where users may have installed a malicious application that poses a threat, we’ve also developed technologies and processes [...]

六月

24

Hands-on at OSCON

This year at OSCON we and O’Reilly are co-presenting Android Hands-on. The event is on the evening of Wednesday, July 21 after the Expo-hall reception. Led by Google Android experts, the Hands-on will run from 7:00 pm-10:00 pm, and will be intense, technical, and structured. The goal is that you leave the room with foundation [...]

六月

22

Future-Proofing Your App

[This post is by Reto Meier AKA @retomeier, who wrote the book on Android App development. — Tim Bray] As a developer, I’m excited by Android’s potential as a single development platform that can make my apps available on a wide range of devices. From smartphones to televisions, Android is now being used on an [...]

六月

16

Game Development for Android: A Quick Primer

[This post is by Chris Pruett, an outward-facing Androider who focuses on the world of games. — Tim Bray] If you attended Google I/O this year, you might have noticed the large number of game developers showing off their stuff in the Android part of the Developer Sandbox. Unity, EA, Com2Us, Polarbit, Laminar Research, and [...]

六月

13

Blogging Round the World

It seems that once or twice a week, I run across an Android-developer-oriented site that I hadn’t previously noticed. There are already a few aggregators and directories, and I think we’re going to need more. But for the moment, here are three pieces of bloggy Android goodness, from Florida, Odessa (Ukraine!), and Sydney. What they [...]

六月

13

Download Count Problems

Something is apparently wrong in the Android Market. We are getting multiple reports of erroneous download counts. The right people are aware of the situation and are working on it.

六月

10

Making Sense of Multitouch

[This post is by Adam Powell, one of our more touchy-feely Android engineers. — Tim Bray] The word “multitouch” gets thrown around quite a bit and it’s not always clear what people are referring to. For some it’s about hardware capability, for others it refers to specific gesture support in software. Whatever you decide to [...]

六月

9

Application Visibility Issues

Recently we became aware that some Android applications were not visible on the Android Market. While we were internally troubleshooting and qualifying the fix and communicating with our hardware partners, developers were trying hard to get our help through various technical support sites. Regrettably, we fell short of our own standard for customer support by [...]

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